/* Make finisher state legible, with a touch target that stays above 44px after scaling. */
#bh159Arcade[data-mode=fight] #bh159ArcadePad #bh159Finisher{width:82px!important;height:66px!important;left:148px!important;bottom:154px!important;z-index:12!important;border-radius:14px!important;line-height:1.25!important}
#bh159Arcade[data-mode=fight] #bh159ArcadePad #bh159Finisher[data-ready=true]{background:#84601b!important;color:#fff4b5!important;border:2px solid #ffe18b!important;box-shadow:0 0 16px #f6c54d99!important}
#bh159Arcade[data-mode=fight] #bh159ArcadePad #bh159Finisher[data-queued=true]{background:#506a47!important;color:#fff9c9!important}
